Point 4: Materials
The ideal site for deployment of the museum would be in the Cube in Beckman, as we could display the memories on each of the individual walls, or possibly even multiple memories per wall.
In a less than ideal situation we could construct a museum environment in a room using multiple large screen monitors or televisions to allow the viewing of many different memories at once.
A web server with a site set up to allow for submission of videos and photographs would be required to collect the memories on a daily basis.
This same server could be used in the museum to display the submitted memories onto the walls of the cube.
The server would likely require some sort of database software running on it, most likely some SQL implementation, to store and catalog all the memories and their associated tags.
The storage medium for the memories would be individual video and image files in the database with a number of tags associated with them as determined by the users.
The method of retrieval would be through audience members physically entering the museum and viewing the memories as they are displayed throughout the installation, based either on time of day, or tags, or completely randomly from the entire day.
The data-set of memories will be any videos or images that users find to be particularly relevant or interesting. This could range from a video of a speech or just a picture of a flower.
All of these memories would be tagged by what type of content they contain. For example the flower could be tagged with flower, plant, happiness, yellow, color, and spring.
We expect the users-group to be either large enough or involved enough to submit a sufficient amount of content, and to tag that content appropriately.
The only expectation we have of the audience is that they would have a willingness to view the museum as with any other museum. It is helpful if they have specific tags for memories they want to view, but it is not a necessary expectation.